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[Demo] Deadbeat Simulator
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Devlog
A Plot Exists
November 04, 2021
by
Sheen
“Cereal, salsa, and the end of the world.” Deadbeat Simulator - or whatever it'll be called - has a story. Hard to believe, I know, but since its inception it's had an intended plot from start to...
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0.4 Progress
October 27, 2021
by
Sheen
Hi. I'm alive. So's DBS! Against both our odds. The prototype demo has gotten little bits of feedback here and there - including Xanderwood as part of his weekly indie playthroughs on his channel - en...
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It Was Still Broken And Almost Stayed That Way
February 18, 2021
by
Sheen
Losing my goddamn dick over this thing. A GameJolt user who's played the last few versions of the game, the only person I've ever loved, informed me that the supermarket crash is fixed. Also, that it...
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v0.3 Released
February 13, 2021
by
Sheen
The (hopefully) stable and relatively final version of the Deatbeat Simulator is finished! After all the edits and fixes, I finally mustered the strength to run through and test everything was working...
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Coat of Paint
February 10, 2021
by
Sheen
I've been doing bits and pieces for DBS over the last couple of weeks, mostly small tweaks and reworks. (Everything I explain here is not confidential or in an uploaded build - so you can talk about i...
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v0.1.2 - An Actual Version
December 28, 2020
by
Sheen
#bugfix, #feedback
It's more than the 'day' I wanted to get this up by but I couldn't help but actually work on making the game better. The myth, the legend, the supposedly stable version of the Deadbeat Simulator demo...
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v0.1.2a - or, the "I Can't Believe I Shipped With A Gamebreaker" update
December 26, 2020
by
Sheen
#bugfix
After getting some feedback from TIGSource user garmentdistrict (whom I love now), I got some valuable information on how to improve DBS and what's stopping the experience from being as enjoyable as i...
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